jamTable
The jamTable is a tangible system that was developed with the goal of lowering the entry bar for novice users who want to perform and learn with more experienced musicians. Continue Reading
The jamTable is a tangible system that was developed with the goal of lowering the entry bar for novice users who want to perform and learn with more experienced musicians. Continue Reading
Fall of Humans is a novel transmedia game that was created in five weeks by an interdisciplinary team of eight students from the University of Madeira (UMa) and Carnegie Mellon University (CMU). Continue Reading
A study to explore how a tangible representation impacts user performance in a problem-solving task resulted in the development of an augmented version of the popular game of Four-in-a-row. Continue Reading
In Eco Planner users position iconic tokens on a grid to create routines representing their activities in the home. Its focus is on creating and visualizing activities that involve energy consumption in order to understand the environmental impact of particular behavior patterns. Continue Reading
To support future application development, an interactive tabletop system (ITS) was constructed using the Diffused Surface Illumination (DSI) method. This method allows for a simple and reliable way to track both fiducial markers and fingertips on a tabletop. Continue Reading
MoleBot is a mole robot that lives under a transformable table and allows people to enjoy playful interactions with everyday objects and props. Continue Reading
For demonstration purposes, a cheap and light multitouch table capable of recognizing markers was built using simple LEGO. Continue Reading
The thesis was presented on the 23rd of July of 2010, to a jury composed of Professor Ian Oakley, Professor Jos van Leeuwen, and Professor Leonel Nóbrega. Continue Reading
The Mementos system was designed to address the concerns of tourists and bring the benefits of tangible interfaces to the domain of tourism and travel. Continue Reading
Spotter is a project developed during the Interface and Interaction Design class (Location-aware tool for supporting the tourism experience). Continue Reading