Work

Posted in Work on April 16, 2013

jamTable

The jamTable is a tangible system that was developed with the goal of lowering the entry bar for novice users who want to perform and learn with more experienced musicians. Continue Reading

Posted in Work on January 10, 2013

Fall of Humans

Fall of Humans is a novel transmedia game that was created in five weeks by an interdisciplinary team of eight students from the University of Madeira (UMa) and Carnegie Mellon University (CMU). Continue Reading

Posted in Work on October 29, 2012

Four-in-a-row

A study to explore how a tangible representation impacts user performance in a problem-solving task resulted in the development of an augmented version of the popular game of Four-in-a-row. Continue Reading

Posted in Work on May 8, 2012

Eco Planner

In Eco Planner users position iconic tokens on a grid to create routines representing their activities in the home. Its focus is on creating and visualizing activities that involve energy consumption in order to understand the environmental impact of particular behavior patterns. Continue Reading

Posted in Work on May 8, 2012

Interactive tabletop system (ITS)

To support future application development, an interactive tabletop system (ITS) was constructed using the Diffused Surface Illumination (DSI) method. This method allows for a simple and reliable way to track both fiducial markers and fingertips on a tabletop. Continue Reading

Posted in Work on May 7, 2012

MoleBot’s Remote Control

MoleBot is a mole robot that lives under a transformable table and allows people to enjoy playful interactions with everyday objects and props. Continue Reading

Posted in Work on May 27, 2011

Interactive tabletop with LEGO

For demonstration purposes, a cheap and light multitouch table capable of recognizing markers was built using simple LEGO. Continue Reading

Posted in Work on September 3, 2010

MSc thesis

The thesis was presented on the 23rd of July of 2010, to a jury composed of Professor Ian Oakley, Professor Jos van Leeuwen, and Professor Leonel Nóbrega. Continue Reading

Posted in Work on April 19, 2010

Mementos: A Tangible Interface Supporting Travel

The Mementos system was designed to address the concerns of tourists and bring the benefits of tangible interfaces to the domain of tourism and travel. Continue Reading

Posted in Work on September 13, 2009

Spotter: people, conditions, rides

Spotter is a project developed during the Interface and Interaction Design class (Location-aware tool for supporting the tourism experience). Continue Reading

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